Coordinates: 42.1423° N, 102.8580° W
Pre-Revelations History
This bizarre constructed site is one of the most powerful
sites of magic on Dark Revelations Earth.
Created by the ancient art master Jim Reindeers for some unknown but
assumed nefarious purpose, it sits in vast contrast to the flattened plains of
the former state of Nebraska.
What is known is that the 39 automobiles were created in an
identical model of the Stone Megaliths of Great Britain.
It was dedicated in a ritual on the summer solstice in the
ancient year of 1987.
Times after Revelations
Like many other sites of power, the time of revelations
surged this ancient site to life. It
began to hum almost immediately and this dull roar has echoed through the
plains.
Overall Properties
It circles an area that is 96 feet (29m) in diameter. Most of the autos are held upright in pits
five feet deep trunk end down. To finish
the arch other cars are placed welded in place. All are covered with gray spray
paint.
Magical Effects
Place of Power:
Major
Special Uses,
Spellcasters: Player character
spellcasters gain a +2 bonus to Ritual skill checks to cast Enchantment,
Transmutation and Divination spells.
When casting any Repairs spell
(such as Repairs-Light) the caster may add two times the spell’s level to the
total amount of hit points these spells restore. You must stand within the circle for at least
one full round to gain these bonuses.
Special Uses,
Non-Spellcasters: All player
characters with ranks in the Tinkering skill gain a +2 to any Tinkering check
they make. When using tinkering repair
tools increase the damage they repair to d6’s instead of d4’s. You must stand within the circle for at least
one full round to gain these bonuses.
Special Uses, Campaign: Once during a campaign or when the GM feels
it is an appropriate, if the party is able to overcome the guardian of Carhenge
they gain a McGuffin called “Wheel of Carhenge.” This looks like a normal steering wheel, but
the party may use it to invoke a Resurrection Montage (see DRev Book of
Adventure) outside of combat. This
Resurrection Montage can be used not only to bring back a fellow player
character back from the dead, but may also bring back a vehicle from being
completely destroyed that a character has invested their own money in
purchasing or upgrading. Once used the
steering wheel disappears. Its bounded
with the party, so cannot be lost or stolen (will return with one day), but
also cannot be sold or given away. If
the GM feels the party has broken their bond with the wheel (by say trying to
pawn it off), the wheel will disappear from existence.
Other Rules:
While originally located in Nebraska, it also has a tendency to teleport
throughout the American prairies. It is
most likely during the Spring Equinox, Summer Solstice, Fall Equinox, and
Winter Solstice.
The Scenario
The Situation: The
Cybercult considers this one of its more sacred sites and keeps sending out
patrols to safeguard it. It is an
endless quest to keep it under their domain.
They almost always build a visitor center nearby to safeguard this
amazing place. As a result, they hired
adventurers to track it down.
Potential Twists:
·
A renegade RoadCrew has decided that no
“fleshbags” are worthy to gaze upon the mighty Carhenge and will attack those
on site.
·
The Cybercult has hired the adventurers to not
only track down Carhenge, but they are to be sacrificed at the next
equinox/solstice.
·
When the party arrives at Carhenge, they are
teleported with it. This is also a good
point to use the mystical energy for retraining (see Books of Adventure for
full details).
·
Gremlins have infested Carhenge and are trying
to figure out a way to destroy it once and for all.
·
A single Golem is acting as guardian for the
site and will judge those by asking trivia that is based on their knowledge
(technology). If they succeed, they are
greeted as a “kindred spirit” and it will allow those to bask in the glory of
Carhenge. If it fails, it will turn the
power of the site against the party.
Common monsters to
use:
Gremlins (All), Roadcrew (All), Golem (All). Further machine opponents will be included in
the upcoming Monster Manual 2: Psychic Boogaloo and Machines too.
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